Showing posts with label Love Lock. Show all posts
Showing posts with label Love Lock. Show all posts

Wednesday, September 18, 2024

Rebecca and her long hair

 I think Rebecca is my favorite to draw because of her long hair. I get to drape it on her shoulders like this.
CG spoiler, but sfw just a nude back.


Love Lock x Minecraft

 So there for a while I was experiencing burn out with Love Lock and all I could do was bring myself to play Minecraft, as a result of that I have made a modded Love Lock/Bunny verse world for everyone to explore. Its not finished yet, but here's a few sneak peaks.







The NPC's also interact with you if you click on them.



Many characters you can find wandering around.



Characters from all games like Patrick, Grant and Theodore



And each of their locations.



The entire Black Rose Killers kill room is created as well so that it can be explored As well as future characters to games planned



This is the map of the area each banner is color coded to represent a character, it shows all the locations of them and their scenes.




Eventually I'll make a video tour once it's complete :) and post it online for you all to explore and enjoy.

Would also like to give a shout out to Lavendersnabber for creating the majority of all character skins, she's amazing at pixel art and they wouldn't look nearly as great without her <3











Animated CG count

 I also forgot... there's a few CG's that still need to be animated like this one...

so that's 44 CG animations below is the progress on that.

hand animated: 4/17 
code animated: 27/27

 

CG

 More CG's so many CGs... 

40 CGs left to draw
18 CGs left to touch up (shading/missing things)
49 CGS need updates to the current art style as they are from 2019-2021 it's mostly just their eyes, it will be quick.
16 Backgrounds are left to create and then all backgrounds are done
25 assets are left to make
then a few sprites here and there, like extras (paramedics, police) etc. 

That's it and then all art is DONE!



Basement Layout

Current TODO list:

47 CGs left to draw/color and 7CGs to shade.
16 backgrounds to make
43 assets
40 sprites
13 GUI +update all Choice Trees and Character ending character images.

This is what's left art wise to create in Love Lock. I feel like all the art should be done this month, but that remains to be seen.

Working on Damien's basement layout but I'm struggling with the colors a bit.

ok last one I think this is the one I'm going with!

Salty

 omg I'm so salty right now lmfao, I just finished this image only to realize afterwards it was suppose to be Adam in this pose XD lol



Updated Art

 Allie's new art updated~ Almost done with sprites 🙂



Updated Art

 Adam's art is nearly complete! This is what the updated Adam looks like.




MUGS!!!

 Not really sure how to share this but, in the game two characters both have a pose of holding a coffee mug. 

I happen to love printing mugs. 

So I was thinking... what if you could own a mug that was in Love Lock. The same mug that Mark/Damien were using. 

So hence forth, instead of having a plain white coffee mug for these two, I've been creating a mug design that can later be bought in a merch bundle. :3


(Rough Design)


Finished and on a mug (generated by a printing website for previewing)

Product added to the game


Mark's sprite art is now complete :3
This is him in the new updated art style.











Info

 Going through audio today, Got Ada(dlc Adam) and Alex(dlc Allie) in. 

Working on Rueben(dlc Rebecca) still but all that's left to gather is Willow(dlc Walter) (who I may need to put out another casting call) and Dawn(dlc Damien). I have Dawn's but I need to cut it up still.

Then I can test the main storyline to make sure nothing is missing.

(DLC is something for me to worry about after Love Lock is finished however to avoid complications it's good for me to have it setup in the main storylines so that when DLC is finished and people add it to the game, there's no chances of DLC being added to a base game that doesn't have it programmed in. And then me having to tell everyone to update the game.)

This is why there isn't much in regards to DLC art right now.

Aside from that I've just been working on polishing off Stalker vs R/M



CG

 99/159 Cg's done



Rueben

 Art Countdown:

98/159 CG's done
100/125 Backgrounds Done
150/168 Assets Done

All of Olive and Daneila CG art is done now

Also Rueben for the DLC gender swap's VA has been casted!



CG transformation

From this:

To this:
It's so lovely to see the finished art in the world folder now instead of the constant rough images. :) 

CG Art in the making

 83/159 CGS done


Wednesday, June 19, 2024

The Writing is done!

 Oh wow, big news everyone~

Love Lock Writing is officially done!

(just the first draft of writing it still needs editing and polishing but I no longer need to come up with more story, that part is all done!)

The estimated total without editing is : 323,719 words long.

Which is about 46 - 54 hours of reading. (estimated)



Olive Shimeji

 Olive Shimeji in the making



Olive Poster

 Working on a rough poster of Olive. It will be apart of the Love Lock Bundle if it is made.



Background

 9ish/75 backgrounds left to create.



Love Lock DLC Concept art

I don't know if I've spoken about this publicly or not but I am going to make a DLC for Love Lock that changes all stalker/kidnapers genders to either female only, male only, or randomized.

This is some of the concept art for the gender swap

 Sebina (DLC)


Marcella (DLC)


Davetta (DLC)


Ada (DLC)